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Posts Tagged ‘North Korea’

Kim Jong Un_Missile

North Korean dictator Kim John-un and one of his missiles.

The conflict between the US and North Korea, long simmering on the back burner, has in recent times threatened once again to come to a full boil, with the war of words between North Korea’s Kim Jong Un and Donald Trump threatening to become a war of bullets and bombs and ICBMs.

In August, Baptist pastor Robert Jeffress lent his support to the war option, saying in an interview with the Washington Post
that God has given Donald Trump the go-ahead to “use whatever means necessary – including war…to take out Kim Jong Un.”

Jeffress justified his stance by appealing to Romans 13, which, he said, “gives the government…the authority to do whatever, whether it’s assassination, capital punishment or evil punishment to quell the actions of evildoers like Kim Jonh Un.”

What are Christians to make of Jeffress’ statements? Do they comport with what the Bible teaches about war and foreign policy or not? Before exploring those questions, a little history is in order.

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North-Korea-condemns-US-for-ICBM-launch-from-California

North Korea expresed outrage after the U.S. Air force announced the successful launch of an unarmed intercontinental ballistic missile, the Minuteman III, on Wednesday.  Photo by Ian Dudley/U.S. Air Force/UPI.

Long long ago, in a strip mall far far away, nerdy teenagers used to hang out in now almost mythical places known as video arcades.

 

For a quarter, you could zap space invaders, blow up asteroids, or play the part of some Italian plumber named Mario.

I know all this, you see, because I lived it. Yes, I was a first generation gamer, tokens in pocket, hanging out with my fellow freaks and geeks in the backroom of Baker Street Books – yes, believe it or not, the local bookstore had a game room – to see who could get high score on Gorf.

In an age of Xboxs, 60 inch flat panel monitors, and online gaming, I suppose all that sounds pretty quaint. But this was the golden age of the video arcade, and we had a blast.

One of the most popular games from this period was Missile Command. The goal of the player was to protect his cities from being nuked by using anti-ballistic missiles to shoot down the enemy’s incoming ICBMs. If you lost your cities, it was, in classic video game lingo, GAME OVER.

In retrospect, I suppose a game like that, inspired by the Cold War as it was, served to add a bit a levity to what was the deadly serious, ever present threat of nuclear war between the US and the Soviet Union.

And speaking of the Cold War, all the headlines about North Korea and nuclear bombs this past week brought back memories of those bad old days when we were regularly treated to newscasts featuring stony faced Leonid Brezhnev, massive eyebrows and all, watching columns of Red Army soldiers, tanks and missiles pass before his reviewing stand in the Kremlin.

Those same headlines also got me to thinking about the foolishness of America’s interventionist foreign policy, and how intervention, once the decision is made to start it, can take on a life of its own.

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